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VIDEO AND PINBALL GAME STANDARDS
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DEFINED STANDARD |
DATE APPROVED |
| All
coin door locks and cash door locks shall have a standard 7/8"
barrel. Lock cams shall be straight 1-1/4 inch with a double
D hole. |
April
1986
Revised: May 1987 |
| All
games shall have a power switch located on the upper left-hand
section of the cabinet, or on the rear bottom half of the right
side of the cabinet, as close to the power supply as possible.
Locations are viewed from the front of the video game. |
4/86
Revised 11/5/86
Revised 10/90 |
| All
games using electronic sound shall have a volume control located
inside the front door that is easily accessible, or
prominently marked. |
4/86
Revised 11/5/86 |
| All
games and coin mechanisms shall accept Canadian coins or
adequately reject them so as not to cause coin jams. Coin
mechs shall be mounted in machines with a quick release for easy
removal. |
4/86
Revised 5/87 |
All
pinballs should utilize the standardized bookkeeping procedure
with the same sequence of functions enabling owner/operator easy
access and recall of the format for calling up pinball
bookkeeping. The first three pinball bookkeeping functions
shall be in order as follows:
- Total Coin Meter Resetable -
Accumulative
- Percentage of replays
- Play time one ball game
|
4/86
Revised 5/87 |
| All
games shall have a handle or handgrip adequate for easy loading
of the game onto a two-wheel dolly. |
11/86 |
| All
games utilizing leg levelers shall have the levels mounted to
the equipment using metal plates or other similar support so to
support the leveler and prevent its accidental removal during
moving. |
11/86 |
| All
monitors, PC boards, and power supplies shall be located or
shielded to protect them from liquid spills in vents or holes
located above the component. Shields should properly channel
liquid away from components. |
11/86 |
|
Fluorescent video game header lights should be 18-inch, 15-watt.
Miniature lights shall be, whenever possible, a single-contact
14V bayonet base or 6.3V bayonet or wedge base. |
5/87
Revised 3/92 |
| Action buttons, including fire,
start, and playing action shall mount in a 1.187 inch diameter
hole. |
5/87 |
| Joystick shall have mounting
dimensions as shown in Appendix A. |
5/87 |
| Video game serial number shall be
located on the outside highest permanent vertical rear panel.
Permanently affixed to the equipment. |
5/87 |
| All machines shipped within the
United States shall comply with FCC requirements as outlined in
the FCC Rules and Regulations, Volume 2, Part 15, subpart J.
Volume 2, part 2, subparts I and J. |
11/87
Revised 5/88 |
| All game manual dip switch settings
shall be labeled on a chart provided with the equipment or kit
or indicated with self-explanation in the software. All games
shall have a free play setting with this switch setting properly
marked. |
11/87
Revised 5/88 |
| All video games, pinballs, and kits
shipped within the United States shall have mechanical meters or
taps provided for operator installation of meters. |
11/87
Revised 2/87 |
| Manufacturers will provide
availability of custom parts for a period of 5 years on
dedicated pieces and 3 years on kits. All unique and/or unusual
parts for any game shall be stocked in the U.S. upon the game's
release and promptly made available. |
5/88 |
| Any game using an edge connector
shall use the "JAMMA" plug and wiring configuration for 1 and 2
player games and the "AAMA 3 and 4 Player Extension" for 3 and 4
player games. See Appendix D for details. |
5/88
Revised 3/92 |
| All games shall have settings
allowing one or more of the coin acceptors to be set for
accepting a dollar coin. On games with two or more coin entries,
settings should allow for one entry to remain on quarter
acceptance. |
5/88 |
| Coin doors, cashbox doors, and
front panels of games shall be constructed with material and
design so as to prevent collapse from reasonable blows and kicks
to the front of the cabinet. All cabinets shall have a plywood
bottom. |
11/88
Revised 10/93 |
All standard DC switching power
supplies shall have two separate standard snap and lock
connectors (Molex connector or equivalent). a. Output connector will be 3x3 9-pin snap
and lock (keyed); Pins 1, 2, and 3 are +5 volts;
Pins 4, 5, and 6 are ground; Pin 7 is -5 volts;
Pin 8 is +12 volts; Pin 9 is a spare.
b. AC impact connector will be 3-pin snap and lock
(keyed): Pin 1 -Line: Pin 2 -ground: Pin 3 -Neutral.
|
11/88 |
| All games shall include the
following in their operator adjustable price options, including
a "free play" option; All games shall include programmable play
values to allow for a minimum of 1,2,3,4... coins for initial
game play; 1,2,3,4... coins for additional players; and
1,2,3,4... coins for play continuation. This standard shall be
reviewed so as not to require more than two sets of DIP
switches. |
11/88
Revised 10/90 |
| All video games shall have monitor
control capability easily accessible from the front of the
cabinet. |
9/89 |
| All monitors shall have metal bars
as part of the frame to act as a picture tube "neck protector". |
9/89 |
| All video games shall come with a
monitor sticker showing adjustment names and locations and
pinout arrangement information. This sticker shall be affixed to
the monitor chassis in an easy-to-see location. |
9/89 |
| All manufacturers of coin return
buttons and bezels shall stamp their name or identifying mark on
the item so operators can determine who makes these products. |
5/90
Revised 10/90 |
| To reduce monitor CRT phosphor
burn, each software manufacturer shall, where economically
feasible, devise a method to slightly move the images around the
monitor or blank out these images. |
5/90
Revised 10/90 |
| Each pinball manufacturer shall
supply as an option, a harness for the direct hookup of a bill
acceptor unit. |
5/90 |
| All mechanical coin mechanisms will
be interchangeable in all coin doors. |
10/90 |
| All game marquees (headers) for
conversion kits shall be a minimum of 26 inches length by a
minimum of 9 inches width. All printing or lettering shall be
kept centered within 23 inches by 6- 1/2 inches. |
3/91 |
| All control panel overlays for
conversion kits shall have a minimum width of 26 inches. |
3/91 |
| Trackball Specifications:
I. Mounting
A) 3" trackball assemblies will be designed such that they can
be mounted to a video game control panel using four standard
3-1/2" carriage bolts spaced at 3-1/8". See Appendix C.
B) 2-1/4" trackball assemblies will be designed such that
they can be mounted to a video game control panel using four
standard 2-3/4" carriage bolts spaced at 2-1/2". See Appendix C.
II. Electrical Connection All trackballs will have
wires extending at least 4" from the trackball housing and
terminated in one 6-pin plastic connector (Molex #03-0902062 or
equivalent) with the following pinout:
- Ground
- +5V (250 MA max)
- Horizontal Phase 1 (Direction)
- Horizontal Phase 2 (Clock)
- Vertical Phase 1 (Direction)
- Vertical Phase 2 (Clock)
The outputs (3-6) must be capable of driving at least two
standard TTL parts. |
3/91 |
| Coin doors for video games and
universal cabinet assemblies should use 12 volt meters (using a
minimum pulse time of 50 mS on/50 mS off at a maximum of 250 mA);
and 14 volt coin button lamps. All coin doors for pinball games
should use 6.3 volt coin button lamps. |
9/91
Revised
3/92 |
| All marquees and monitor covers
shall be made of plexiglass, lexan, or tempered safety glass and
be a minimum thickness of 3/16 inch. |
3/93 |
| All games shall come with a parts
manual, service manual, wiring diagram, troubleshooting guide,
and diagnostics information, as a minimum. |
3/93 |
| All machines shipped within the
United States shall be listed by a Nationally Recognized Testing
Laboratory for compliance with the Standard for Amusement and
Gaming Machines, ANSI/UL 22 or ARL 523 or appropriate standard. |
3/94 |
| Where necessary violence, sexual
content, and explicit language levels shall be programmable
either through a dip switch or other software settings,
according to an AMOA/AAMA industry approved parental guidance
ratings criteria. |
9/94 |
| All video games shall allocate a
portion of the screen during the attract mode to continuously
display an AMOA/AAMA industry approved parental guidance ratings
icon. This icon shall be a minimum of 4% and a maximum of 7% of
the vertical and horizontal screen dimensions. |
9/94 |
1. All video games shall provide,
in the software, for:
a. Retention of game play data:
- Average time per play.
- Coins in since last clear.
- Total coins in.
- Histograms.
- Average time between plays.
- % of time played.
b. Review of dip-switch settings.
c. Switch testing.
d. Adjustable (CMOS) settings and the ability to adjust these
settings.
e. Monitor test pattern.
f. Volume control through software.
g. Indicator alert of switch problems.
2. Test Switch shall be accessible from the coin door. |
3/96 |
| Every game shall provide the user
with at least two (2) methods of accepting payment. |
9/00 |
| All new machines to have a simple
12-volt DC hard meter, or wiring provided as an option; located
within the cashbox section, visible, accessible and easily
readable. |
9/00 |
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